Typhon is an embedded ACID database engine written in .NET targeting sub-microsecond transaction latency for game servers and real-time simulations. The author argues that C#, despite garbage collection concerns, can achieve high-performance database behavior through cache-line-aware storage, zero-copy access patterns, and MVCC snapshot isolation. The project challenges conventional wisdom that managed languages are disqualified from microsecond-latency systems work.
Infrastructure
Why I'm Building a Database Engine in C#
Typhon, a new .NET-based embedded database, achieves sub-microsecond transaction latency for game servers through cache-aware design, upending conventional wisdom that managed languages can't compete in microsecond-level performance systems.
Sunday, April 12, 2026 12:00 PM UTC2 MIN READSOURCE: LobstersBY sys://pipeline
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infrastructure